Eric Heisserer (“Shadow and Bone”) and wife, Christine Boylan (“The Punisher”) together with production company Hivemind (“The Witcher,” “The Expanse”) have partnered with Paradox Interactive to develop the World of Darkness universe for film and television.
The first of the table-top roleplaying games “Vampire: The Masquerade,” was launched in 1991. The World of Darkness universe now includes other titles such as “Werewolf: The Apocalypse,” “Mage: The Ascension,” “Orpheus,” and “Hunter: The Reckoning,” and has developed into video games, comic books, novels, virtual reality and card and board games.
World of Darkness games set themselves apart in the realm of science-fiction/fantasy by putting players inside the body and minds of a diverse and population of super-natural creatures who live amongst humanity, forcing them to make complicated moral decisions about how to satisfy their character’s deepest, darkest urges.
“The World of Darkness story universe is deliberately and unapologetically inclusive and diverse,” Boylan said in a statement. “It has always made a point of including equal gendered characters, protagonists and antagonists of every race, and representation of all creeds — bringing a female and diverse audience to gaming like nothing prior. Its games and fandom are a place where women, POC, and the LGBTQI community feel welcome and we are very proud to bring these stories to life.”
“The legacy of these stories is way ahead of its time, inviting issues and perspectives other games ignored,” Heisserer added. “This feels like the next step for genre.”
“Eric and Christine are among the most extraordinary creators working today,” said Hivemind President and Co-Founder Jason Brown. “They’re also gamers who have played in WOD since it began. It’s a rare opportunity when the connection between storyteller and story runs this deep, and that is the alchemy which has led to many of our favorite and most culturally resonant franchises.”